const float TE_CSQC_WEAPONCOMPLAIN = 113;
const float TE_CSQC_NEX_SCOPE = 116;
const float TE_CSQC_CR_MAXBULLETS = 117;
+const float TE_CSQC_MINELAYER_MAXMINES = 118;
const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder
const float RACE_NET_CHECKPOINT_CLEAR = 1;
const float STAT_NEX_CHARGEPOOL = 52;
const float STAT_HIT_TIME = 53;
const float STAT_TYPEHIT_TIME = 54;
+const float STAT_LAYED_MINES = 55;
// see DP source, quakedef.h
const float STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222;