#include "effect.qh"
-#ifdef CSQC
-void Read_Effect(bool is_new);
-#elif defined(SVQC)
+#ifdef SVQC
void Send_Effect(entity eff, vector eff_loc, vector eff_vel, int eff_cnt);
void Send_Effect_(string eff_name, vector eff_loc, vector eff_vel, int eff_cnt);
#endif
REGISTRY(Effects, BITS(8))
+#define Effects_from(i) _Effects_from(i, EFFECT_Null)
REGISTER_REGISTRY(RegisterEffects)
#define EFFECT(istrail, name, realname) \
REGISTER(RegisterEffects, EFFECT, Effects, name, m_id, Create_Effect_Entity(realname, istrail));