]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/effects/qc/gibs.qc
Kill the use of self in movetype code, to make it usable from the player physics...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / effects / qc / gibs.qc
index ab8dbb8ccf23c85002afaae76f13aad9bcb43fd2..3c778b52ba363feab38f4edfdcdf8e2dfacc181a 100644 (file)
@@ -137,7 +137,7 @@ void Gib_Draw(entity this)
        vector oldorg;
        oldorg = self.origin;
 
-       Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
+       Movetype_Physics_MatchTicrate(self, autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
        if(wasfreed(self))
                return;