WriteHeader(MSG_ENTITY, ENT_CLIENT_MODELEFFECT);
f = 0;
- if(self.velocity != '0 0 0')
+ if(this.velocity != '0 0 0')
f |= 1;
- if(self.angles != '0 0 0')
+ if(this.angles != '0 0 0')
f |= 2;
- if(self.avelocity != '0 0 0')
+ if(this.avelocity != '0 0 0')
f |= 4;
WriteByte(MSG_ENTITY, f);
- WriteShort(MSG_ENTITY, self.modelindex);
- WriteByte(MSG_ENTITY, self.skin);
- WriteByte(MSG_ENTITY, self.frame);
- WriteCoord(MSG_ENTITY, self.origin.x);
- WriteCoord(MSG_ENTITY, self.origin.y);
- WriteCoord(MSG_ENTITY, self.origin.z);
+ WriteShort(MSG_ENTITY, this.modelindex);
+ WriteByte(MSG_ENTITY, this.skin);
+ WriteByte(MSG_ENTITY, this.frame);
+ WriteCoord(MSG_ENTITY, this.origin.x);
+ WriteCoord(MSG_ENTITY, this.origin.y);
+ WriteCoord(MSG_ENTITY, this.origin.z);
if(f & 1)
{
- WriteCoord(MSG_ENTITY, self.velocity.x);
- WriteCoord(MSG_ENTITY, self.velocity.y);
- WriteCoord(MSG_ENTITY, self.velocity.z);
+ WriteCoord(MSG_ENTITY, this.velocity.x);
+ WriteCoord(MSG_ENTITY, this.velocity.y);
+ WriteCoord(MSG_ENTITY, this.velocity.z);
}
if(f & 2)
{
- WriteCoord(MSG_ENTITY, self.angles.x);
- WriteCoord(MSG_ENTITY, self.angles.y);
- WriteCoord(MSG_ENTITY, self.angles.z);
+ WriteCoord(MSG_ENTITY, this.angles.x);
+ WriteCoord(MSG_ENTITY, this.angles.y);
+ WriteCoord(MSG_ENTITY, this.angles.z);
}
if(f & 4)
{
- WriteCoord(MSG_ENTITY, self.avelocity.x);
- WriteCoord(MSG_ENTITY, self.avelocity.y);
- WriteCoord(MSG_ENTITY, self.avelocity.z);
+ WriteCoord(MSG_ENTITY, this.avelocity.x);
+ WriteCoord(MSG_ENTITY, this.avelocity.y);
+ WriteCoord(MSG_ENTITY, this.avelocity.z);
}
- WriteShort(MSG_ENTITY, self.scale * 256.0);
- WriteShort(MSG_ENTITY, self.scale2 * 256.0);
- WriteByte(MSG_ENTITY, self.teleport_time * 100.0);
- WriteByte(MSG_ENTITY, self.fade_time * 100.0);
- WriteByte(MSG_ENTITY, self.alpha * 255.0);
+ WriteShort(MSG_ENTITY, this.scale * 256.0);
+ WriteShort(MSG_ENTITY, this.scale2 * 256.0);
+ WriteByte(MSG_ENTITY, this.teleport_time * 100.0);
+ WriteByte(MSG_ENTITY, this.fade_time * 100.0);
+ WriteByte(MSG_ENTITY, this.alpha * 255.0);
return true;
}