}
// always send origin of players even if they stand still otherwise
- // if a teammate isn't in my pvs and his health (or view angle or name
- // etc...) changes then his tag disappears
+ // if a teammate isn't in my pvs and their health (or view angle or name
+ // etc...) changes then their tag disappears
if (IS_PLAYER(this.owner))
this.SendFlags |= BIT(ENTCS_PROP_ORIGIN_id);