#pragma once
#ifdef CSQC
-#include <client/defs.qh>
+#include <client/csqcmodel_hooks.qh>
#endif
REGISTER_NET_LINKED(ENT_CLIENT_ENTCS)
/** True when a recent server sent origin has been received */
.bool has_sv_origin;
-.int sv_solid;
#endif
+.int sv_solid;
#ifdef SVQC
/*
void entcs_force_origin(entity player);
+ bool radar_showenemies;
+
#endif
#ifdef CSQC