// most weapons arena
if (M_ARGV(0, string) == "0" || M_ARGV(0, string) == "") M_ARGV(0, string) = "most";
}
+
+MUTATOR_HOOKFUNCTION(ca, SV_ParseServerCommand)
+{
+ string cmd_name = M_ARGV(0, string);
+ if (cmd_name == "shuffleteams")
+ shuffleteams_on_reset_map = !allowed_to_spawn;
+ return false;
+}