]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/gamemodes/gamemode/keepaway/sv_keepaway.qc
Remove the g_ prefix from some server code files and rename sv_main to main
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / gamemodes / gamemode / keepaway / sv_keepaway.qc
index 6ce13f2e99563e73ceb973a99e180e032d456f25..dda6185cf4366f5657e760cad907932c0a2732d6 100644 (file)
@@ -3,7 +3,7 @@
 #include <common/effects/all.qh>
 #include <server/client.qh>
 #include <server/gamelog.qh>
-#include <server/g_damage.qh>
+#include <server/damage.qh>
 #include <server/items/items.qh>
 
 .entity ballcarried;
@@ -384,7 +384,7 @@ MUTATOR_HOOKFUNCTION(ka, PlayerUseKey)
        }
 }
 
-MUTATOR_HOOKFUNCTION(ka, Damage_Calculate) // for changing damage and force values that are applied to players in g_damage.qc
+MUTATOR_HOOKFUNCTION(ka, Damage_Calculate) // for changing damage and force values that are applied to players in damage.qc
 {
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);