#include "item.qh"
-REGISTRY(Items, BITS(7))
+// 24 so it matches the limit for the .items field
+REGISTRY(Items, 24)
#define Items_from(i) _Items_from(i, NULL)
#ifdef GAMEQC
REGISTRY_DEPENDS(Items, Models)
void Dump_Items();
-GENERIC_COMMAND(dumpitems, "Dump all items to the console") {
+GENERIC_COMMAND(dumpitems, "Dump all items to the console", false) {
switch (request) {
case CMD_REQUEST_COMMAND: {
Dump_Items();