#include "ammo.qh"
-#include "../../../server/t_items.qh"
+#ifdef SVQC
+ #include "../../../server/t_items.qh"
+#endif
#define WITH(it) this.m_##it;
#define CONFIGURE(...) MAP(WITH, __VA_ARGS__)
DEFINE(Bullets
,IF(ALL, CONFIGURE
, model = "models/items/a_bullets.mdl"
- , sound = "misc/itempickup.wav"
, name = "bullets"
- , itemid = IT_NAILS
)
,IF(SV, CONFIGURE
, botvalue = 2000
+ , itemid = IT_NAILS
)
)
DEFINE(Cells
,IF(ALL, CONFIGURE
, model = "models/items/a_cells.md3"
- , sound = "misc/itempickup.wav"
, name = "cells"
- , itemid = IT_ROCKETS
)
,IF(SV, CONFIGURE
, botvalue = 2000
+ , itemid = IT_CELLS
)
)
DEFINE(Plasma
,IF(ALL, CONFIGURE
, model = "models/items/a_cells.md3"
- , sound = "misc/itempickup.wav"
, name = "plasma"
- , itemid = IT_ROCKETS
)
,IF(SV, CONFIGURE
, botvalue = 2000
+ , itemid = IT_PLASMA
)
)
DEFINE(Rockets
,IF(ALL, CONFIGURE
, model = "models/items/a_rockets.md3"
- , sound = "misc/itempickup.wav"
, name = "rockets"
- , itemid = IT_ROCKETS
)
,IF(SV, CONFIGURE
, botvalue = 3000
+ , itemid = IT_ROCKETS
)
)
DEFINE(Shells
,IF(ALL, CONFIGURE
, model = "models/items/a_shells.md3"
- , sound = "misc/itempickup.wav"
, name = "shells"
- , itemid = IT_SHELLS
)
,IF(SV, CONFIGURE
, botvalue = 500
+ , itemid = IT_SHELLS
)
)