]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item/ammo.qc
Finally fix the stupid client including server items file issue
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item / ammo.qc
index a2381ab99ff991f8def7a0e2b1131cfa82023b19..c1f0012beeba1f25215051d413b6e2b2c2ab7ad7 100644 (file)
@@ -1,49 +1,84 @@
 #include "ammo.qh"
-#include "../../../server/t_items.qh"
-
-#define REGISTER_AMMO(id, model, sound, name, itemid, botvalue) \
-REGISTER_ITEM(id, Ammo, LAMBDA({                                \
-    this.m_model = model;                                       \
-    this.m_sound = sound;                                       \
-    this.m_respawntime = SPAWNTIME_AMMO;                        \
-    this.m_respawntimejitter = SPAWNTIME_AMMO;                  \
-    this.m_name = name;                                         \
-    this.m_itemid = itemid;                                     \
-    this.m_botvalue = botvalue;                                 \
-}))
-
-REGISTER_AMMO(Bullets
-    , "models/items/a_bullets.mdl"
-    , "misc/itempickup.wav"
-    , "bullets"
-    , IT_NAILS
-    , 2000
-)
-REGISTER_AMMO(Cells
-    , "models/items/a_cells.md3"
-    , "misc/itempickup.wav"
-    , "cells"
-    , IT_ROCKETS
-    , 2000
-)
-REGISTER_AMMO(Plasma
-    , "models/items/a_cells.md3"
-    , "misc/itempickup.wav"
-    , "plasma"
-    , IT_ROCKETS
-    , 2000
-)
-REGISTER_AMMO(Rockets
-    , "models/items/a_rockets.md3"
-    , "misc/itempickup.wav"
-    , "rockets"
-    , IT_ROCKETS
-    , 3000
-)
-REGISTER_AMMO(Shells
-    , "models/items/a_shells.md3"
-    , "misc/itempickup.wav"
-    , "shells"
-    , IT_SHELLS
-    , 500
-)
+#ifdef SVQC
+    #include "../../t_items.qh"
+#endif
+
+#ifndef MENUQC
+MODEL(Bullets_ITEM, Item_Model("a_bullets.mdl"));
+#endif
+
+REGISTER_ITEM(Bullets, Ammo) {
+#ifndef MENUQC
+    this.m_model    =   MDL_Bullets_ITEM;
+#endif
+    this.m_name     =   "bullets";
+    this.m_icon     =   "ammo_bullets";
+#ifdef SVQC
+    this.m_botvalue =   2000;
+    this.m_itemid   =   IT_NAILS;
+#endif
+}
+
+#ifndef MENUQC
+MODEL(Cells_ITEM, Item_Model("a_cells.md3"));
+#endif
+
+REGISTER_ITEM(Cells, Ammo) {
+#ifndef MENUQC
+    this.m_model    =   MDL_Cells_ITEM;
+#endif
+    this.m_name     =   "cells";
+    this.m_icon     =   "ammo_cells";
+#ifdef SVQC
+    this.m_botvalue =   2000;
+    this.m_itemid   =   IT_CELLS;
+#endif
+}
+
+#ifndef MENUQC
+MODEL(Plasma_ITEM, Item_Model("a_cells.md3"));
+#endif
+
+REGISTER_ITEM(Plasma, Ammo) {
+#ifndef MENUQC
+    this.m_model    =   MDL_Plasma_ITEM;
+#endif
+    this.m_name     =   "plasma";
+    this.m_icon     =   "ammo_plasma";
+#ifdef SVQC
+    this.m_botvalue =   2000;
+    this.m_itemid   =   IT_PLASMA;
+#endif
+}
+
+#ifndef MENUQC
+MODEL(Rockets_ITEM, Item_Model("a_rockets.md3"));
+#endif
+
+REGISTER_ITEM(Rockets, Ammo) {
+#ifndef MENUQC
+    this.m_model    =   MDL_Rockets_ITEM;
+#endif
+    this.m_name     =   "rockets";
+    this.m_icon     =   "ammo_rockets";
+#ifdef SVQC
+    this.m_botvalue =   3000;
+    this.m_itemid   =   IT_ROCKETS;
+#endif
+}
+
+#ifndef MENUQC
+MODEL(Shells_ITEM, Item_Model("a_shells.md3"));
+#endif
+
+REGISTER_ITEM(Shells, Ammo) {
+#ifndef MENUQC
+    this.m_model    =   MDL_Shells_ITEM;
+#endif
+    this.m_name     =   "shells";
+    this.m_icon     =   "ammo_shells";
+#ifdef SVQC
+    this.m_botvalue =   500;
+    this.m_itemid   =   IT_SHELLS;
+#endif
+}