this.m_icon = "armor_small";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_short);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_short);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_small);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_small);
this.m_pickupanyway = GET(g_pickup_armorsmall_anyway);
this.m_iteminit = item_armorsmall_init;
#endif
this.m_icon = "armor_medium";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_medium);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_medium);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_medium);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_medium);
this.m_pickupanyway = GET(g_pickup_armormedium_anyway);
this.m_iteminit = item_armormedium_init;
#endif
this.m_icon = "armor_big";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "armor"; // compatible with Xonotic v0.8.2 or lower
#endif
this.m_color = '0 1 0';
this.m_waypoint = _("Big armor");
#ifdef SVQC
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_long);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_big);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_big);
this.m_pickupanyway = GET(g_pickup_armorbig_anyway);
this.m_iteminit = item_armorbig_init;
#endif
this.m_icon = "armor_mega";
#ifdef CSQC
if(precache_pic(strcat("gfx/hud/luma/", this.m_icon)) == "")
- this.m_icon = "item_large_armor"; // compatible with Xonotic v0.8.2 or lower
+ this.m_icon = "item_large_armor"; // compatible with Xonotic v0.8.2 or lower
#endif
this.m_color = '0 1 0';
this.m_waypoint = _("Mega armor");
#ifdef SVQC
this.m_maxs = '16 16 70';
this.m_itemid = IT_RESOURCE;
- this.m_respawntime = GET(g_pickup_respawntime_long);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+ this.m_respawntime = GET(g_pickup_respawntime_armor_mega);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_armor_mega);
this.m_pickupanyway = GET(g_pickup_armormega_anyway);
this.m_iteminit = item_armormega_init;
#endif