#include "../../../server/constants.qh"
#endif
-REGISTER_ITEM(Jetpack, Pickup) {
+#include "ammo.qh"
+#include "powerup.qh"
+
+REGISTER_ITEM(Jetpack, Powerup) {
this.m_model = "models/items/g_jetpack.md3";
this.m_name = "Jet pack";
+ this.m_icon = "jetpack";
+ this.m_color = '0.5 0.5 0.5';
+ this.m_waypoint = _("Jet Pack");
+ this.m_waypointblink = 2;
#ifdef SVQC
this.m_botvalue = BOT_PICKUP_RATING_LOW;
- this.m_itemflags = FL_POWERUP;
this.m_itemid = IT_JETPACK;
this.m_pickupevalfunc = commodity_pickupevalfunc;
- this.m_respawntime = GET(g_pickup_respawntime_powerup);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_powerup);
#endif
}
-REGISTER_ITEM(JetpackFuel, Pickup) {
- this.m_model = "models/items/g_fuel.md3";
- this.m_name = "Fuel";
+REGISTER_ITEM(JetpackFuel, Ammo) {
+ this.m_model = "models/items/g_fuel.md3";
+ this.m_name = "Fuel";
+ this.m_icon = "ammo_fuel";
#ifdef SVQC
- this.m_botvalue = BOT_PICKUP_RATING_LOW;
- this.m_itemid = IT_FUEL;
- this.m_pickupevalfunc = commodity_pickupevalfunc;
- this.m_respawntime = GET(g_pickup_respawntime_ammo);
- this.m_respawntimejitter = GET(g_pickup_respawntimejitter_ammo);
+ this.m_botvalue = BOT_PICKUP_RATING_LOW;
+ this.m_itemid = IT_FUEL;
#endif
}
REGISTER_ITEM(JetpackRegen, Pickup) {
this.m_model = "models/items/g_fuelregen.md3";
this.m_name = "Fuel regenerator";
+ this.m_icon = "fuelregen";
+ this.m_color = '1 0.5 0';
+ this.m_waypoint = _("Fuel regen");
+ this.m_waypointblink = 2;
#ifdef SVQC
this.m_botvalue = BOT_PICKUP_RATING_LOW;
this.m_itemflags = FL_POWERUP;