bool ITEM_HANDLE(Pickup, entity this, entity item, entity player) {
bool b = this.giveTo(this, item, player);
if (b) {
- dprintf("entity %i picked up %s\n", player, this.m_name);
+ LOG_TRACEF("entity %i picked up %s\n", player, this.m_name);
player.inventory.inv_items[this.m_id]++;
Inventory_update(player);
}