]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item/pickup.qh
Numerous enhancements to the new status effects system, split powerups into a dedicat...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item / pickup.qh
index fb4bc28cd8ede336f7d6d656ca25edbdd4972e42..7e31994075c244277201a4d02799825c89346f44 100644 (file)
@@ -34,7 +34,7 @@ CLASS(Pickup, GameItem)
     ATTRIB(Pickup, m_itemid, int, 0);
 #ifdef SVQC
     ATTRIB(Pickup, m_mins, vector, '-16 -16 0');
-    ATTRIB(Pickup, m_maxs, vector, '16 16 32');
+    ATTRIB(Pickup, m_maxs, vector, '16 16 48');
     ATTRIB(Pickup, m_botvalue, int, 0);
     ATTRIB(Pickup, m_itemflags, int, 0);
     float generic_pickupevalfunc(entity player, entity item);
@@ -42,7 +42,7 @@ CLASS(Pickup, GameItem)
     ATTRIB(Pickup, m_respawntime, float());
     ATTRIB(Pickup, m_respawntimejitter, float());
     ATTRIB(Pickup, m_pickupanyway, float());
-    ATTRIB(Pickup, m_iteminit, void(entity item));
+    ATTRIB(Pickup, m_iteminit, void(Pickup this, entity item));
     float Item_GiveTo(entity item, entity player);
     METHOD(Pickup, giveTo, bool(Pickup this, entity item, entity player));
     bool ITEM_HANDLE(Pickup, Pickup this, entity item, entity player);