this.m_respawnsound = SND_STRENGTH_RESPAWN;
#endif
this.netname = "strength";
- this.m_name = "Strength Powerup";
+ this.m_name = _("Strength");
this.m_icon = "strength";
this.m_color = '0 0 1';
this.m_waypoint = _("Strength");
this.m_respawnsound = SND_SHIELD_RESPAWN;
#endif
this.netname = "invincible";
- this.m_name = "Shield";
+ this.m_name = _("Shield");
this.m_icon = "shield";
this.m_color = '1 0 1';
this.m_waypoint = _("Shield");