#endif
bool autocvar_g_mapinfo_ignore_warnings;
+#ifdef MENUQC
+#define WARN_COND (!autocvar_g_mapinfo_ignore_warnings)
+#else
+#define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
+#endif
// generic string stuff
string unquote(string s)
{
- float i, j, l;
- l = strlen(s);
- j = -1;
- for(i = 0; i < l; ++i)
+ float l = strlen(s);
+ for(float i = 0; i < l; ++i)
{
- string ch;
- ch = substring(s, i, 1);
- if(ch != " ") if(ch != "\"")
+ string ch = substring(s, i, 1);
+ if((ch != " ") && (ch != "\""))
{
- for(j = strlen(s) - i - 1; j > 0; --j)
+ for(float j = l - i - 1; j > 0; --j)
{
ch = substring(s, i+j, 1);
if(ch != " ") if(ch != "\"")
}
if(fh < 0)
return 0;
- LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n");
+ LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
inWorldspawn = 2;
MapInfo_Map_flags = 0;
string _MapInfo_GetDefault(Gametype t)
{
- switch(t)
- {
- case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
- case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
- case MAPINFO_TYPE_DOMINATION: return "200 20 0";
- case MAPINFO_TYPE_CTF: return "300 20 10 0";
- case MAPINFO_TYPE_LMS: return "9 20 0";
- case MAPINFO_TYPE_CA: return "10 20 0";
- case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
- case MAPINFO_TYPE_ASSAULT: return "20 0";
- case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
- case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
- case MAPINFO_TYPE_NEXBALL: return "5 20 0";
- case MAPINFO_TYPE_CTS: return "20 0 0";
- case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
- // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
- // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
- // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
- // THIS FUNCTION WILL EVENTUALLY BE REMOVED
- default: return "";
- }
+ return t.m_legacydefaults;
}
void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
if(load_default)
_MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
- if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
+ if(!pWantedType.frags) // these modes don't use fraglimit
{
cvar_set("fraglimit", "0");
}
// rc = timelimit timelimit_qualification laps laps_teamplay
if(pWantedType == MAPINFO_TYPE_RACE)
{
+ cvar_set("fraglimit", "0"); // special case!
+
sa = car(s); if(sa == "") sa = cvar_string("timelimit");
cvar_set("g_race_qualifying_timelimit", sa);
s = cdr(s);
s = cdr(s);
}
- if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
+ if(!pWantedType.frags) // these modes don't use fraglimit
{
cvar_set("leadlimit", "0");
}
if (sa == "") continue;
int p = strstrofs(sa, "=", 0);
if (p < 0) {
- if(!autocvar_g_mapinfo_ignore_warnings)
+ if(WARN_COND)
LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
continue;
}
}
}
FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
- if (!handled && !autocvar_g_mapinfo_ignore_warnings)
+ if (!handled && WARN_COND)
LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
}
}
}
-Gametype MapInfo_Type_FromString(string t)
+Gametype MapInfo_Type_FromString(string gtype)
{
-#define deprecate(from, to) MACRO_BEGIN { \
- if (t == #from) { \
- string replacement = #to; \
- if(!autocvar_g_mapinfo_ignore_warnings) \
- LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
- t = replacement; \
- } \
-} MACRO_END
- deprecate(nexball, nb);
- deprecate(freezetag, ft);
- deprecate(keepaway, ka);
- deprecate(invasion, inv);
- deprecate(assault, as);
- deprecate(race, rc);
- FOREACH(Gametypes, it.mdl == t, return it);
+ string replacement = "";
+ switch (gtype)
+ {
+ case "nexball": replacement = "nb"; break;
+ case "freezetag": replacement = "ft"; break;
+ case "keepaway": replacement = "ka"; break;
+ case "invasion": replacement = "inv"; break;
+ case "assault": replacement = "as"; break;
+ case "race": replacement = "rc"; break;
+ }
+ if (replacement != "" && WARN_COND)
+ {
+ LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
+ gtype = replacement;
+ }
+ FOREACH(Gametypes, it.mdl == gtype, return it);
return NULL;
-#undef deprecate
}
string MapInfo_Type_Description(Gametype t)
{
fh = fopen(s, FILE_READ);
if(fh < 0)
- LOG_WARN("Map ", pFilename, " references not existing config file ", s);
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " references not existing config file ", s);
+ }
else
{
for (;;)
fclose(fh);
}
}
- else
+ else if(WARN_COND)
LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
}
- else if(t == "")
- LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
- else if (!cvar_value_issafe(t))
- LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
- else if (!cvar_value_issafe(s))
- LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
- else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
- LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
+ else if(t == ""
+ || !cvar_value_issafe(t)
+ || !cvar_value_issafe(s)
+ || matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
+ {
+ if (WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
+ }
else if(matchacl(acl, t) <= 0)
- LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
+ {
+ if (WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
+ }
else
{
if(type == 0) // server set
float MapInfo_isRedundant(string fn, string t)
{
// normalize file name
- fn = strreplace("_", "-", fn);
+ fn = strreplace("_", "", fn);
+ fn = strreplace("-", "", fn);
// normalize visible title
- t = strreplace(": ", "-", t);
- t = strreplace(":", "-", t);
- t = strreplace(" ", "-", t);
- t = strreplace("_", "-", t);
- t = strreplace("'", "-", t);
-
- if(!strcasecmp(fn, t))
- return true;
+ t = strreplace(":", "", t);
+ t = strreplace(" ", "", t);
+ t = strreplace("_", "", t);
+ t = strreplace("-", "", t);
+ t = strreplace("'", "", t);
+ t = strdecolorize(t);
// we allow the visible title to have punctuation the file name does
// not, but not vice versa
- t = strreplace("-", "", t);
-
if(!strcasecmp(fn, t))
return true;
if(fexists(strcat("scripts/", pFilename, ".arena")))
fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
+ if(fexists(strcat("scripts/", pFilename, ".defi")))
+ fputs(fh, "settemp_for_type all sv_vq3compat 1\n");
+
fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
error("... but I just wrote it!");
}
- if(!autocvar_g_mapinfo_ignore_warnings)
+ if(WARN_COND)
LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
}
else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
- else
+ else if(WARN_COND)
LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
}
else if(t == "hidden")
{
t = car(s); s = cdr(s);
Gametype f = MapInfo_Type_FromString(t);
- if(!autocvar_g_mapinfo_ignore_warnings)
- LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
+ //if(WARN_COND)
+ //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
if(f)
_MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
- else if(!autocvar_g_mapinfo_ignore_warnings)
- LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
+ else if(WARN_COND)
+ LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
}
else if(t == "gametype")
{
Gametype f = MapInfo_Type_FromString(t);
if(f)
_MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
- else if(!autocvar_g_mapinfo_ignore_warnings)
- LOG_WARN("Map ", pFilename, " supports unknown game type ", t, ", ignored");
+ else if(WARN_COND)
+ LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
}
else if(t == "size")
{
t = car(s); s = cdr(s); d = stof(t);
t = car(s); s = cdr(s); e = stof(t);
if(s == "")
- LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
+ }
else
{
t = car(s); s = cdr(s); f = stof(t);
if(s != "")
- LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
+ }
else
{
if(a >= d || b >= e || c >= f)
- LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
+ }
else
{
MapInfo_Map_mins.x = a;
}
else
{
- LOG_WARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
}
}
else if(t == "clientsettemp_for_type")
}
else
{
- LOG_WARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
+ LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
}
}
else if(t == "fog")
{
if (!cvar_value_issafe(s))
- LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
+ }
else
MapInfo_Map_fog = s;
}
if(pGametypeToSet)
{
if (!cvar_value_issafe(t))
- LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
+ {
+ if(WARN_COND)
+ LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
+ }
else
MapInfo_Map_clientstuff = strcat(
MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
);
}
}
- else if(!autocvar_g_mapinfo_ignore_warnings)
+ else if(WARN_COND)
LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
}
fclose(fh);
MapInfo_Cache_Store();
if(MapInfo_Map_supportedGametypes != 0)
return r;
- LOG_WARN("Map ", pFilename, " supports no game types, ignored");
+ if (WARN_COND)
+ LOG_WARN("Map ", pFilename, " supports no game types, ignored");
return 0;
}
int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
{
int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
- if(cvar("g_tdm_on_dm_maps"))
- {
- // if this is set, all DM maps support TDM too
- if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
- if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
- _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
- }
+ FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
if(pGametypeToSet)
{
// MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
//}
- LOG_INFO("Switching to map ", s, "\n");
+ LOG_INFO("Switching to map ", s);
cvar_settemp_restore();
if(reinit)
string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
{
string out;
- float i;
// to make absolutely sure:
MapInfo_Enumerate();
MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
out = "";
- for(i = 0; i < MapInfo_count; ++i)
+ for(float i = 0; i < MapInfo_count; ++i)
out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
return substring(out, 1, strlen(out) - 1);
}
string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
{
string out;
- float i;
// to make absolutely sure:
MapInfo_Enumerate();
_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
out = "";
- for(i = 0; i < MapInfo_count; ++i)
+ for(float i = 0; i < MapInfo_count; ++i)
out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);