REGISTER_GAMETYPE(_("Invasion"),inv,g_invasion,INVASION,"pointlimit=50 teams=0",_("Survive against waves of monsters"));
#define g_invasion IS_GAMETYPE(INVASION)
-const float MAPINFO_FEATURE_WEAPONS = 1; // not defined for minstagib-only maps
+const float MAPINFO_FEATURE_WEAPONS = 1; // not defined for instagib-only maps
const float MAPINFO_FEATURE_VEHICLES = 2;
const float MAPINFO_FEATURE_TURRETS = 4;
const float MAPINFO_FEATURE_MONSTERS = 8;