#ifndef MAPINFO_H
#define MAPINFO_H
+bool autocvar_developer_mapper;
+
+#define LOG_MAPWARN(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNING(__VA_ARGS__); } MACRO_END
+#define LOG_MAPWARNF(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNINGF(__VA_ARGS__); } MACRO_END
+
#include "util.qh"
CLASS(Gametype, Object)
ATTRIB(Gametype, m_mutators, string, string_null)
ATTRIB(Gametype, m_parse_mapinfo, bool(string k, string v), func_null)
- METHOD(Gametype, describe, string(entity this)) { return this.gametype_description; }
+ METHOD(Gametype, describe, string(Gametype this))
+ {
+ TC(Gametype, this);
+ return this.gametype_description;
+ }
- METHOD(Gametype, display, void(entity this, void(string name, string icon) returns)) {
+ METHOD(Gametype, display, void(Gametype this, void(string name, string icon) returns))
+ {
+ TC(Gametype, this);
returns(this.message, strcat("gametype_", this.mdl));
}