#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include <lib/warpzone/common.qh>
- #include <lib/warpzone/util_server.qh>
- #include <lib/warpzone/server.qh>
- #include "../constants.qh"
- #include "../mapobjects/subs.qh"
- #include "../util.qh"
- #include <server/weapons/csqcprojectile.qh>
- #include <server/autocvars.qh>
- #include <common/weapons/_all.qh>
- #include <common/stats.qh>
- #include "../deathtypes/all.qh"
- #include <server/main.qh>
- #include "../turrets/sv_turrets.qh"
- #include "../vehicles/all.qh"
- #include <common/gamemodes/_mod.qh>
- #include <server/anticheat.qh>
+ #include <common/constants.qh>
+ #include <common/deathtypes/all.qh>
+ #include <common/gamemodes/_mod.qh>
+ #include <common/mapobjects/subs.qh>
+ #include <common/stats.qh>
+ #include <common/turrets/sv_turrets.qh>
+ #include <common/util.qh>
+ #include <common/vehicles/all.qh>
+ #include <common/weapons/_all.qh>
+ #include <lib/warpzone/common.qh>
+ #include <lib/warpzone/server.qh>
+ #include <lib/warpzone/util_server.qh>
+ #include <server/anticheat.qh>
+ #include <server/autocvars.qh>
+ #include <server/weapons/csqcprojectile.qh>
#endif
#ifdef SVQC