void target_voicescript_next(entity pl);
void target_voicescript_clear(entity pl);
+void SUB_DontUseTargets(entity this, entity actor, entity trigger);
+void SUB_UseTargets(entity this, entity actor, entity trigger);
+
void SUB_UseTargets_PreventReuse(entity this, entity actor, entity trigger);
void generic_setactive(entity this, int act);
.vector dest;
-void FixSize(entity e);
-
#ifdef CSQC
void trigger_common_read(entity this, bool withtarget);
void trigger_remove_generic(entity this);