if ( HUD_MinigameMenu_IsOpened() && HUD_mouse_over(HUD_PANEL(MINIGAME_MENU)) )
HUD_MinigameMenu_MouseInput();
- vector cursorsize = '32 32 0';
- drawpic(mousepos-'8 4 0', strcat("gfx/menu/", autocvar_menu_skin, "/cursor.tga"),
- cursorsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
+ draw_cursor_normal(mousepos-'8 4 0', '1 1 1', panel_fg_alpha);
}
bool HUD_Minigame_Showpanels()