+#include "c4.qh"
REGISTER_MINIGAME(c4, "Connect Four");
const float C4_TURN_PLACE = 0x0100; // player has to place a piece on the board
// Required function, draw the game status panel
void c4_hud_status(vector pos, vector mySize)
{
- HUD_Panel_DrawBg(1);
+ HUD_Panel_DrawBg();
vector ts;
ts = minigame_drawstring_wrapped(mySize_x,pos,active_minigame.descriptor.message,
hud_fontsize * 2, '0.25 0.47 0.72', panel_fg_alpha, DRAWFLAG_NORMAL,0.5);