#include "minigames.qh"
+REGISTER_NET_LINKED(ENT_CLIENT_MINIGAME)
+
entity minigame_get_descriptor(string id)
{
- FOREACH(MINIGAMES, true, LAMBDA(
- {
- if(it.netname == id)
- return it;
- }));
- return world;
+ FOREACH(Minigames, it.netname == id, return it);
+ return NULL;
}
// Get letter index of a tile name
pl_num++;
return pl_num;
}
+
+#ifdef CSQC
+#include "cl_minigames.qc"
+#endif
+#ifdef SVQC
+#include "sv_minigames.qc"
+#endif