+#include "sv_minigames.qh"
#include "minigames.qh"
void player_clear_minigame(entity player)
{
if ( !inviter || !inviter.active_minigame )
return "Invalid minigame";
- if ( !VerifyClientEntity(player, true, false) )
+ if ( VerifyClientEntity(player, true, false) <= 0 )
return "Invalid player";
if ( inviter == player )
return "You can't invite yourself";