#include "monster.qh"
-REGISTRY(Monsters, 24)
+REGISTRY(Monsters, BIT(3))
REGISTER_REGISTRY(RegisterMonsters)
const int MON_FIRST = 1;
#define MON_LAST (Monsters_COUNT - 1)
/** If you register a new monster, make sure to add it to all.inc */
-#define REGISTER_MONSTER(id, inst) REGISTER(RegisterMonsters, MON, Monsters, Monsters_COUNT, id, monsterid, inst)
+#define REGISTER_MONSTER(id, inst) REGISTER(RegisterMonsters, MON, Monsters, id, monsterid, inst)
REGISTER_MONSTER(Null, NEW(Monster));