}
#include "../../weapons/all.qh"
+#include "../../items/all.qc"
CLASS(MageSpike, PortoLaunch)
/* flags */ ATTRIB(MageSpike, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
M_Mage_Attack_Spike_Explode();
}
+.float wait;
+
// copied from W_Seeker_Think
void M_Mage_Attack_Spike_Think()
{SELFPARAM();
}
#endif
#ifdef SVQC
+ .float speed;
+ spawnfunc(item_health_large);
METHOD(Mage, mr_setup, bool(Monster thismon))
{
SELFPARAM();