float autocvar_g_monster_spider_speed_run;
float autocvar_g_monster_spider_speed_walk;
-/*
-const float spider_anim_idle = 0;
-const float spider_anim_walk = 1;
-const float spider_anim_attack = 2;
-const float spider_anim_attack2 = 3;
-*/
-
void M_Spider_Attack_Web_Explode(entity this)
{
if(this)