ATTRIB(Wyvern, monster_name, string, _("Wyvern"));
ENDCLASS(Wyvern)
-REGISTER_MONSTER(WYVERN, NEW(Wyvern)) {
-#ifdef GAMEQC
- this.mr_precache(this);
-#endif
-}
+REGISTER_MONSTER(WYVERN, NEW(Wyvern));
#include <common/weapons/_all.qh>
CLASS(WyvernAttack, PortoLaunch)
-/* flags */ ATTRIB(WyvernAttack, spawnflags, int, WEP_TYPE_OTHER | WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
+/* flags */ ATTRIB(WyvernAttack, spawnflags, int, WEP_FLAG_HIDDEN | WEP_FLAG_MUTATORBLOCKED);
/* impulse */ ATTRIB(WyvernAttack, impulse, int, 9);
/* refname */ ATTRIB(WyvernAttack, netname, string, "wyvern");
/* wepname */ ATTRIB(WyvernAttack, m_name, string, _("Wyvern attack"));