]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/buffs/buffs.qh
Experimental status effects system: general backend for buffs and debuffs networked...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / buffs / buffs.qh
index 2b4291ff3902401227fcf7d771f3217dcf0de73e..5b93fa79595a78fab9e741b81ce1408873d65031 100644 (file)
@@ -3,30 +3,31 @@
 #include <common/teams.qh>
 #include <common/util.qh>
 
-#ifndef MENUQC
-REGISTER_WAYPOINT(Buff, _("Buff"), '1 0.5 0', 1);
-REGISTER_RADARICON(Buff, 1);
+#ifdef GAMEQC
+#include <common/mutators/mutator/waypoints/all.qh>
 #endif
 
-REGISTRY(Buffs, BITS(5))
-#define Buffs_from(i) _Buffs_from(i, BUFF_Null)
-REGISTER_REGISTRY(Buffs)
-REGISTRY_CHECK(Buffs)
+#ifdef GAMEQC
+REGISTER_WAYPOINT(Buff, _("Buff"), "", '1 0.5 0', 1);
+REGISTER_RADARICON(Buff, 1);
+#endif
 
 #define REGISTER_BUFF(id) \
-    REGISTER(Buffs, BUFF_##id, m_id, NEW(Buff))
+    REGISTER(StatusEffect, BUFF_##id, m_id, NEW(Buff))
 
-#include <common/items/item/pickup.qh>
-CLASS(Buff, Pickup)
+#include <common/mutators/mutator/status_effects/_mod.qh>
+CLASS(Buff, StatusEffects)
        /** bit index */
        ATTRIB(Buff, m_itemid, int, 0);
-       ATTRIB(Buff, m_name, string, "buff");
+       ATTRIB(Buff, netname, string, "buff");
+       ATTRIB(Buff, m_icon, string, "buff");
        ATTRIB(Buff, m_color, vector, '1 1 1');
-       ATTRIB(Buff, m_prettyName, string, "Buff");
+       ATTRIB(Buff, m_name, string, "Buff");
        ATTRIB(Buff, m_skin, int, 0);
+       ATTRIB(Buff, m_lifetime, float, 60);
        ATTRIB(Buff, m_sprite, string, "");
        METHOD(Buff, display, void(entity this, void(string name, string icon) returns)) {
-               returns(this.m_prettyName, sprintf("/gfx/hud/%s/buff_%s", cvar_string("menu_skin"), this.m_name));
+               returns(this.m_name, sprintf("/gfx/hud/%s/%s", cvar_string("menu_skin"), this.m_icon));
        }
 #ifdef SVQC
        METHOD(Buff, m_time, float(Buff this))
@@ -35,19 +36,18 @@ CLASS(Buff, Pickup)
 ENDCLASS(Buff)
 
 STATIC_INIT(REGISTER_BUFFS) {
-    FOREACH(Buffs, true, {
-        it.netname = it.m_name; \
-        it.m_itemid = BIT(it.m_id - 1); \
-        it.m_sprite = strzone(strcat("buff-", it.m_name)); \
-    });
+       FOREACH(StatusEffect, it.instanceOfBuff, {
+               it.m_itemid = BIT(it.m_id - 1);
+               it.m_sprite = strzone(strcat("buff-", it.netname));
+       });
 }
 
 #ifdef SVQC
-       // .int buffs = _STAT(BUFFS);
+       .entity buffdef;
        void buff_Init(entity ent);
        void buff_Init_Compat(entity ent, entity replacement);
        #define BUFF_SPAWNFUNC(e, b, t) spawnfunc(item_buff_##e) { \
-               this.buffs = b.m_itemid; \
+               this.buffdef = b; \
                this.team = t; \
                buff_Init(this); \
        }
@@ -64,7 +64,8 @@ STATIC_INIT(REGISTER_BUFFS) {
        #define BUFF_SPAWNFUNC_Q3TA_COMPAT(o, r)
 #endif
 
-REGISTER_BUFF(Null);
-BUFF_SPAWNFUNCS(random, BUFF_Null)
+string Buff_UndeprecateName(string buffname);
+
+BUFF_SPAWNFUNCS(random, NULL)
 
 #include "all.inc"