]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/buffs/sv_buffs.qc
Merge branch 'master' into terencehill/bot_waypoints
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / buffs / sv_buffs.qc
index 7038f01ff85ed0a15c8478fbc913c206580eb91d..6994c81761ad8ac68f289516ea405eda1a75f7c4 100644 (file)
@@ -542,10 +542,15 @@ MUTATOR_HOOKFUNCTION(buffs, Damage_Calculate)
        if(frag_target.takedamage)
        if(DIFF_TEAM(frag_attacker, frag_target))
        {
-               float hp = GetResourceAmount(frag_attacker, RESOURCE_HEALTH);
-               SetResourceAmount(frag_attacker, RESOURCE_HEALTH, bound(0, hp + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, GetResourceAmount(frag_target, RESOURCE_HEALTH)), g_pickup_healthsmall_max));
-               if(frag_target.armorvalue)
-                       frag_attacker.armorvalue = bound(0, frag_attacker.armorvalue + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, frag_target.armorvalue), g_pickup_armorsmall_max);
+               float amount = bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal,
+                       GetResourceAmount(frag_target, RESOURCE_HEALTH));
+               GiveResourceWithLimit(frag_attacker, RESOURCE_HEALTH, amount, g_pickup_healthsmall_max);
+               if (frag_target.armorvalue)
+               {
+                       amount = bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal,
+                               GetResourceAmount(frag_target, RESOURCE_ARMOR));
+                       GiveResourceWithLimit(frag_attacker, RESOURCE_ARMOR, amount, g_pickup_armorsmall_max);
+               }
        }
 
        M_ARGV(4, float) = frag_damage;
@@ -745,7 +750,7 @@ MUTATOR_HOOKFUNCTION(buffs, OnEntityPreSpawn, CBC_ORDER_LAST)
        switch(ent.classname)
        {
                case "item_strength":
-               case "item_invincible":
+               case "item_shield":
                {
                        entity e = spawn();
                        buff_SpawnReplacement(e, ent);