]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/damagetext/cl_damagetext.qc
Merge branch 'master' into Lyberta/GamemodesSplit
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / damagetext / cl_damagetext.qc
index 53042b8ef2779199c1a8412c138eacc2ab9c59bf..5f8d8e68230623cb7fad6700b059895c72b5ff49 100644 (file)
@@ -155,8 +155,7 @@ CLASS(DamageText, Object)
             );
         }
 
-        if (this.text) strunzone(this.text);
-        this.text = strzone(s);
+        strcpy(this.text, s);
 
         this.m_size = map_bound_ranges(potential,
             autocvar_cl_damagetext_size_min_damage, autocvar_cl_damagetext_size_max_damage,
@@ -180,7 +179,7 @@ CLASS(DamageText, Object)
     }
 
     DESTRUCTOR(DamageText) {
-        if (this.text) strunzone(this.text);
+        strfree(this.text);
         if (this == DamageText_screen_first) {
             // start from 0 offset again, hopefully, others (if any) will have faded away by now
             DamageText_screen_first = NULL;
@@ -232,7 +231,9 @@ NET_HANDLE(damagetext, bool isNew)
             }
         }
         make_impure(NEW(DamageText, server_entity_index, entcs.origin, false, health, armor, potential_damage, deathtype, friendlyfire));
-    } else if (autocvar_cl_damagetext_2d) {
+    } else if (autocvar_cl_damagetext_2d && spectatee_status != -1) {
+        // never show 2d damagetext when observing - might be a bug in .has_origin
+
         // screen coords only
         vector screen_pos = vec2(vid_conwidth * autocvar_cl_damagetext_2d_pos.x, vid_conheight * autocvar_cl_damagetext_2d_pos.y);
         IL_EACH(g_drawables_2d, it.instanceOfDamageText && it.m_screen_coords && it.m_group == server_entity_index, {