#include "items.qc"
+#ifdef SVQC
+float autocvar_g_instagib_invis_alpha;
+#endif
+
#endif
#ifdef IMPLEMENTATION
#ifdef SVQC
+int autocvar_g_instagib_ammo_drop;
+int autocvar_g_instagib_extralives;
+float autocvar_g_instagib_speed_highspeed;
+
#include "../../../../server/cl_client.qh"
-#include "../../../buffs/all.qh"
#include "../../../items/all.qc"
{
if (!g_instagib) { remove(self); return; }
if (!self.ammo_cells) self.ammo_cells = autocvar_g_instagib_ammo_drop;
- StartItemA(ITEM_VaporizerCells);
+ StartItem(this, ITEM_VaporizerCells);
}
void instagib_invisibility()
{SELFPARAM();
self.strength_finished = autocvar_g_balance_powerup_strength_time;
- StartItemA(ITEM_Invisibility);
+ StartItem(this, ITEM_Invisibility);
}
void instagib_extralife()
{SELFPARAM();
- self.max_health = 1;
- StartItemA(ITEM_ExtraLife);
+ StartItem(this, ITEM_ExtraLife);
}
void instagib_speed()
{SELFPARAM();
self.invincible_finished = autocvar_g_balance_powerup_invincible_time;
- StartItemA(ITEM_Speed);
+ StartItem(this, ITEM_Speed);
}
.float instagib_nextthink;
frag_mirrordamage = 0;
}
- if((frag_target.buffs & BUFF_INVISIBLE.m_itemid) || (frag_target.items & ITEM_Invisibility.m_itemid))
+ if(frag_target.alpha && frag_target.alpha < 1)
yoda = 1;
return false;
e.noalign = self.noalign;
e.cnt = self.cnt;
e.team = self.team;
+ e.spawnfunc_checked = true;
WITH(entity, self, e, spawnfunc_item_minst_cells(e));
return true;
}
return MUT_ITEMTOUCH_CONTINUE;
}
- if(self.max_health)
+ if(self.itemdef == ITEM_ExtraLife)
{
other.armorvalue = bound(other.armorvalue, 999, other.armorvalue + autocvar_g_instagib_extralives);
Send_Notification(NOTIF_ONE, other, MSG_CENTER, CENTER_EXTRALIVES);
MUTATOR_HOOKFUNCTION(mutator_instagib, SetModname)
{
- modname = "instagib";
+ modname = "InstaGib";
return true;
}