if(IS_PLAYER(frag_attacker))
if(DEATH_ISWEAPON(frag_deathtype, WEP_VAPORIZER))
{
- if(autocvar_g_instagib_friendlypush && SAME_TEAM(frag_target, frag_attacker))
+ if(!autocvar_g_instagib_friendlypush && SAME_TEAM(frag_target, frag_attacker))
frag_force = '0 0 0';
if(frag_target.armorvalue)
}
if(frag_target.alpha && frag_target.alpha < 1)
+ if(IS_PLAYER(frag_target))
yoda = 1;
return false;