]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/instagib/sv_instagib.qc
Sneak in another feature (simple option to enable ammo in the grappling hook mutator)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / instagib / sv_instagib.qc
index 65b7b5256e2bf7193c978b3690a482347fbff2c5..578294a725491b698591b37699f543b51a961a19 100644 (file)
@@ -137,7 +137,7 @@ MUTATOR_HOOKFUNCTION(mutator_instagib, MonsterDropItem)
 {
        entity item = M_ARGV(1, entity);
 
-       item.monster_loot = spawnfunc_item_minst_cells;
+       item.monster_loot = ITEM_VaporizerCells;
 }
 
 MUTATOR_HOOKFUNCTION(mutator_instagib, MonsterSpawn)
@@ -353,7 +353,7 @@ MUTATOR_HOOKFUNCTION(mutator_instagib, SetStartItems)
        start_ammo_cells   = warmup_start_ammo_cells   = cvar("g_instagib_ammo_start");
        start_ammo_plasma  = warmup_start_ammo_plasma  = 0;
        start_ammo_rockets = warmup_start_ammo_rockets = 0;
-       start_ammo_fuel    = warmup_start_ammo_fuel    = 0;
+       //start_ammo_fuel    = warmup_start_ammo_fuel    = 0;
 
        start_weapons = warmup_start_weapons = WEPSET(VAPORIZER);
        start_items |= IT_UNLIMITED_SUPERWEAPONS;