]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/instagib/sv_instagib.qc
Merge branch 'martin-t/ok_weap' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / instagib / sv_instagib.qc
index 0cf3ed978134babe2cc6135d237e3b3b197e934f..88bb8c0d997b592c60c154684744ec51f089c484 100644 (file)
@@ -1,6 +1,10 @@
 #include "sv_instagib.qh"
 
 int autocvar_g_instagib_ammo_drop;
+bool autocvar_g_instagib_ammo_convert_cells;
+bool autocvar_g_instagib_ammo_convert_rockets;
+bool autocvar_g_instagib_ammo_convert_shells;
+bool autocvar_g_instagib_ammo_convert_bullets;
 int autocvar_g_instagib_extralives;
 float autocvar_g_instagib_speed_highspeed;
 
@@ -253,7 +257,7 @@ MUTATOR_HOOKFUNCTION(mutator_instagib, ForbidThrowCurrentWeapon)
        return true;
 }
 
-MUTATOR_HOOKFUNCTION(mutator_instagib, PlayerDamage_Calculate)
+MUTATOR_HOOKFUNCTION(mutator_instagib, Damage_Calculate)
 {
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
@@ -356,12 +360,59 @@ MUTATOR_HOOKFUNCTION(mutator_instagib, SetStartItems)
        start_items |= IT_UNLIMITED_SUPERWEAPONS;
 }
 
+MUTATOR_HOOKFUNCTION(mutator_instagib, SetWeaponArena)
+{
+       // turn weapon arena off
+       M_ARGV(0, string) = "off";
+}
+
+void replace_with_insta_cells(entity item)
+{
+       entity e = spawn();
+       setorigin(e, item.origin);
+       e.noalign = item.noalign;
+       e.cnt = item.cnt;
+       e.team = item.team;
+       e.spawnfunc_checked = true;
+       spawnfunc_item_minst_cells(e);
+}
+
 MUTATOR_HOOKFUNCTION(mutator_instagib, FilterItem)
 {
        entity item = M_ARGV(0, entity);
 
        if(item.classname == "item_cells")
-               return true; // no normal cells?
+       {
+               if(autocvar_g_instagib_ammo_convert_cells)
+               {
+                       replace_with_insta_cells(item);
+               }
+               return true;
+       }
+       else if(item.classname == "item_rockets")
+       {
+               if(autocvar_g_instagib_ammo_convert_rockets)
+               {
+                       replace_with_insta_cells(item);
+               }
+               return true;
+       }
+       else if(item.classname == "item_shells")
+       {
+               if(autocvar_g_instagib_ammo_convert_shells)
+               {
+                       replace_with_insta_cells(item);
+               }
+               return true;
+       }
+       else if(item.classname == "item_bullets")
+       {
+               if(autocvar_g_instagib_ammo_convert_bullets)
+               {
+                       replace_with_insta_cells(item);
+               }
+               return true;
+       }
 
        if(item.weapon == WEP_VAPORIZER.m_id && item.classname == "droppedweapon")
        {
@@ -371,13 +422,7 @@ MUTATOR_HOOKFUNCTION(mutator_instagib, FilterItem)
 
        if(item.weapon == WEP_DEVASTATOR.m_id || item.weapon == WEP_VORTEX.m_id)
        {
-               entity e = spawn();
-               setorigin(e, item.origin);
-               e.noalign = item.noalign;
-        e.cnt = item.cnt;
-        e.team = item.team;
-        e.spawnfunc_checked = true;
-               spawnfunc_item_minst_cells(e);
+               replace_with_insta_cells(item);
                return true;
        }