#include "../overkill/sv_overkill.qh"
string autocvar_g_melee_only;
-REGISTER_MUTATOR(melee_only, expr_evaluate(autocvar_g_melee_only) && !MUTATOR_IS_ENABLED(mutator_instagib) && !MUTATOR_IS_ENABLED(ok) && !g_nexball);
+REGISTER_MUTATOR(melee_only, expr_evaluate(autocvar_g_melee_only) && !MUTATOR_IS_ENABLED(mutator_instagib) && !MUTATOR_IS_ENABLED(ok) && !MapInfo_LoadedGametype.m_weaponarena);
MUTATOR_HOOKFUNCTION(melee_only, SetStartItems, CBC_ORDER_LAST)
{
MUTATOR_HOOKFUNCTION(melee_only, BuildMutatorsPrettyString)
{
- M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Melee Only Arena");
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Melee only Arena");
}