MUTATOR_HOOKFUNCTION(offhand_blaster, BuildGameplayTipsString)
{
- M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n\n^3offhand blaster^8 is enabled, press 'e' to use it\n");
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), "\n\n^3offhand blaster^8 is enabled, press 'e' (+hook) to use it\n");
}
MUTATOR_HOOKFUNCTION(offhand_blaster, PlayerSpawn)