MUTATOR_HOOKFUNCTION(ok, BuildMutatorsString)
{
- ret_string = strcat(ret_string, ":OK");
- return false;
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ":OK");
}
MUTATOR_HOOKFUNCTION(ok, BuildMutatorsPrettyString)
{
- ret_string = strcat(ret_string, ", Overkill");
- return false;
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Overkill");
}
MUTATOR_HOOKFUNCTION(ok, SetModname)
{
- modname = "Overkill";
+ M_ARGV(0, string) = "Overkill";
return true;
}