#pragma once
+#include <common/weapons/all.qh>
+
CLASS(RocketPropelledChainsaw, Weapon)
/* spawnfunc */ ATTRIB(RocketPropelledChainsaw, m_canonical_spawnfunc, string, "weapon_rpc");
/* ammotype */ ATTRIB(RocketPropelledChainsaw, ammo_type, int, RESOURCE_ROCKETS);