]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/overkill/sv_overkill.qh
Don't spawn by default some useless entities of game modes and mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / sv_overkill.qh
index 79e5dd3c5b0cbce85cee0d53108046f8a14bf3fa..9ee809df65197d123a24d74edb8d090d7ab67ccf 100644 (file)
@@ -7,6 +7,7 @@ bool autocvar_g_overkill_filter_armorbig;
 bool autocvar_g_overkill_filter_armormega;
 
 .float ok_item;
+IntrusiveList g_overkill_items;
 
 REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !MUTATOR_IS_ENABLED(mutator_instagib) && !g_nexball && cvar_string("g_mod_balance") == "Overkill")
 {
@@ -30,6 +31,12 @@ REGISTER_MUTATOR(ok, expr_evaluate(autocvar_g_overkill) && !MUTATOR_IS_ENABLED(m
                {
                        ITEM_ArmorMega.spawnflags |= ITEM_FLAG_MUTATORBLOCKED;
                }
+               g_overkill_items = IL_NEW();
+               IL_PUSH(g_overkill_items, ITEM_HealthMega);
+               IL_PUSH(g_overkill_items, ITEM_ArmorSmall);
+               IL_PUSH(g_overkill_items, ITEM_ArmorMedium);
+               IL_PUSH(g_overkill_items, ITEM_ArmorBig);
+               IL_PUSH(g_overkill_items, ITEM_ArmorMega);
        }
 
        MUTATOR_ONREMOVE