}
MUTATOR_HOOKFUNCTION(superspec, SV_ParseClientCommand)
-{SELFPARAM();
+{
#define OPTIONINFO(flag,var,test,text,long,short) \
var = strcat(var, ((flag & test) ? "^2[ON] ^7" : "^1[OFF] ^7")); \
var = strcat(var, text," ^7(^3 ", long, "^7 | ^3", short, " ^7)\n")
if(MUTATOR_RETURNVALUE) // command was already handled?
return false;
- if(IS_PLAYER(self))
+ entity player = M_ARGV(0, entity);
+ string cmd_name = M_ARGV(1, string);
+ int cmd_argc = M_ARGV(2, int);
+
+ if(IS_PLAYER(player))
return false;
if(cmd_name == "superspec_itemfilter")
_aspeco = "^7 superspec_itemfilter ^3\"item_classname1 item_classname2\"^7 only show thise items when ^2superspec ^3item_message^7 is on\n";
_aspeco = strcat(_aspeco, "^3 clear^7 Remove the filter (show all pickups)\n");
_aspeco = strcat(_aspeco, "^3 show ^7 Display current filter\n");
- superspec_msg("^3superspec_itemfilter help:\n\n\n", "\n^3superspec_itemfilter help:\n", self, _aspeco, 1);
+ superspec_msg("^3superspec_itemfilter help:\n\n\n", "\n^3superspec_itemfilter help:\n", player, _aspeco, 1);
}
else if(argv(1) == "clear")
{
- if(self.superspec_itemfilter != "")
- strunzone(self.superspec_itemfilter);
+ if(player.superspec_itemfilter != "")
+ strunzone(player.superspec_itemfilter);
- self.superspec_itemfilter = "";
+ player.superspec_itemfilter = "";
}
else if(argv(1) == "show" || argv(1) == "")
{
- if(self.superspec_itemfilter == "")
+ if(player.superspec_itemfilter == "")
{
- superspec_msg("^3superspec_itemfilter^7 is ^1not^7 set", "\n^3superspec_itemfilter^7 is ^1not^7 set\n", self, "", 1);
+ superspec_msg("^3superspec_itemfilter^7 is ^1not^7 set", "\n^3superspec_itemfilter^7 is ^1not^7 set\n", player, "", 1);
return true;
}
float i;
- float l = tokenize_console(self.superspec_itemfilter);
+ float l = tokenize_console(player.superspec_itemfilter);
string _msg = "";
for(i = 0; i < l; ++i)
_msg = strcat(_msg, "^3#", ftos(i), " ^7", argv(i), "\n");
_msg = strcat(_msg,"\n");
- superspec_msg("^3superspec_itemfilter is:\n\n\n", "\n^3superspec_itemfilter is:\n", self, _msg, 1);
+ superspec_msg("^3superspec_itemfilter is:\n\n\n", "\n^3superspec_itemfilter is:\n", player, _msg, 1);
}
else
{
- if(self.superspec_itemfilter != "")
- strunzone(self.superspec_itemfilter);
+ if(player.superspec_itemfilter != "")
+ strunzone(player.superspec_itemfilter);
- self.superspec_itemfilter = strzone(argv(1));
+ player.superspec_itemfilter = strzone(argv(1));
}
return true;
_aspeco = strcat(_aspeco, "^3 verbose ^7(short^5 ve^7) makes superspectate print some additional information.\n");
_aspeco = strcat(_aspeco, "^3 item_message ^7(short^5 im^7) makes superspectate print items that were picked up.\n");
_aspeco = strcat(_aspeco, "^7 Use cmd superspec_itemfilter \"item_class1 item_class2\" to set up a filter of what to show with ^3item_message.\n");
- superspec_msg("^2Available Super Spectate ^3options:\n\n\n", "\n^2Available Super Spectate ^3options:\n", self, _aspeco, 1);
+ superspec_msg("^2Available Super Spectate ^3options:\n\n\n", "\n^2Available Super Spectate ^3options:\n", player, _aspeco, 1);
return true;
}
if(argv(1) == "clear")
{
- self.superspec_flags = 0;
+ player.superspec_flags = 0;
_start = 2;
}
{
if(argv(i) == "on" || argv(i) == "1")
{
- self.superspec_flags |= _bits;
+ player.superspec_flags |= _bits;
_bits = 0;
}
else if(argv(i) == "off" || argv(i) == "0")
{
if(_start == 1)
- self.superspec_flags &= ~_bits;
+ player.superspec_flags &= ~_bits;
_bits = 0;
}
}
_aspeco = "";
- OPTIONINFO(self.superspec_flags, _aspeco, SSF_SILENT, "Silent", "silent", "si");
- OPTIONINFO(self.superspec_flags, _aspeco, SSF_VERBOSE, "Verbose", "verbose", "ve");
- OPTIONINFO(self.superspec_flags, _aspeco, SSF_ITEMMSG, "Item pickup messages", "item_message", "im");
+ OPTIONINFO(player.superspec_flags, _aspeco, SSF_SILENT, "Silent", "silent", "si");
+ OPTIONINFO(player.superspec_flags, _aspeco, SSF_VERBOSE, "Verbose", "verbose", "ve");
+ OPTIONINFO(player.superspec_flags, _aspeco, SSF_ITEMMSG, "Item pickup messages", "item_message", "im");
- superspec_msg("^3Current Super Spectate options are:\n\n\n\n\n", "\n^3Current Super Spectate options are:\n", self, _aspeco, 1);
+ superspec_msg("^3Current Super Spectate options are:\n\n\n\n\n", "\n^3Current Super Spectate options are:\n", player, _aspeco, 1);
return true;
}
_aspeco = strcat(_aspeco, "^3 item_msg ^7(short^5 im^7) to autospec when item_message in superspectate is triggered\n");
_aspeco = strcat(_aspeco, "^3 followkiller ^7(short ^5fk^7) to autospec the killer/off\n");
_aspeco = strcat(_aspeco, "^3 all ^7(short ^5aa^7) to turn everything on/off\n");
- superspec_msg("^2Available Auto Spectate ^3options:\n\n\n", "\n^2Available Auto Spectate ^3options:\n", self, _aspeco, 1);
+ superspec_msg("^2Available Auto Spectate ^3options:\n\n\n", "\n^2Available Auto Spectate ^3options:\n", player, _aspeco, 1);
return true;
}
float i, _bits = 0, _start = 1;
if(argv(1) == "clear")
{
- self.autospec_flags = 0;
+ player.autospec_flags = 0;
_start = 2;
}
{
if(argv(i) == "on" || argv(i) == "1")
{
- self.autospec_flags |= _bits;
+ player.autospec_flags |= _bits;
_bits = 0;
}
else if(argv(i) == "off" || argv(i) == "0")
{
if(_start == 1)
- self.autospec_flags &= ~_bits;
+ player.autospec_flags &= ~_bits;
_bits = 0;
}
}
_aspeco = "";
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_STRENGTH, "Strength", "strength", "st");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SHIELD, "Shield", "shield", "sh");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_MEGA_HP, "Mega Health", "mega_health", "mh");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_MEGA_AR, "Mega Armor", "mega_armor", "ma");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_FLAG_GRAB, "Flag grab", "flag_grab","fg");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_OBSERVER_ONLY, "Only switch if observer", "observer_only", "oo");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SHOWWHAT, "Show what item triggered spectate", "show_what", "sw");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_SSIM, "Switch on superspec item message", "item_msg", "im");
- OPTIONINFO(self.autospec_flags, _aspeco, ASF_FOLLOWKILLER, "Followkiller", "followkiller", "fk");
-
- superspec_msg("^3Current auto spectate options are:\n\n\n\n\n", "\n^3Current auto spectate options are:\n", self, _aspeco, 1);
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_STRENGTH, "Strength", "strength", "st");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SHIELD, "Shield", "shield", "sh");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_MEGA_HP, "Mega Health", "mega_health", "mh");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_MEGA_AR, "Mega Armor", "mega_armor", "ma");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_FLAG_GRAB, "Flag grab", "flag_grab","fg");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_OBSERVER_ONLY, "Only switch if observer", "observer_only", "oo");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SHOWWHAT, "Show what item triggered spectate", "show_what", "sw");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_SSIM, "Switch on superspec item message", "item_msg", "im");
+ OPTIONINFO(player.autospec_flags, _aspeco, ASF_FOLLOWKILLER, "Followkiller", "followkiller", "fk");
+
+ superspec_msg("^3Current auto spectate options are:\n\n\n\n\n", "\n^3Current auto spectate options are:\n", player, _aspeco, 1);
return true;
}
{
FOREACH_CLIENT(IS_PLAYER(it) && (it.strength_finished > time || it.invincible_finished > time), LAMBDA(return superspec_Spectate(it)));
- superspec_msg("", "", self, "No active powerup\n", 1);
+ superspec_msg("", "", player, "No active powerup\n", 1);
return true;
}
{
FOREACH_CLIENT(IS_PLAYER(it) && it.strength_finished > time, LAMBDA(return superspec_Spectate(it)));
- superspec_msg("", "", self, "No active Strength\n", 1);
+ superspec_msg("", "", player, "No active Strength\n", 1);
return true;
}
{
FOREACH_CLIENT(IS_PLAYER(it) && it.invincible_finished > time, LAMBDA(return superspec_Spectate(it)));
- superspec_msg("", "", self, "No active Shield\n", 1);
+ superspec_msg("", "", player, "No active Shield\n", 1);
return true;
}
MUTATOR_HOOKFUNCTION(superspec, PlayerDies)
{
+ entity frag_attacker = M_ARGV(1, entity);
+ entity frag_target = M_ARGV(2, entity);
+
FOREACH_CLIENT(IS_SPEC(it), LAMBDA(
if(it.autospec_flags & ASF_FOLLOWKILLER && IS_PLAYER(frag_attacker) && it.enemy == frag_target)
{