REGISTER_WAYPOINT(RaceStart, _("Start"), '1 0.5 0', 1);
REGISTER_WAYPOINT(RaceStartFinish, _("Start"), '1 0.5 0', 1);
-REGISTER_WAYPOINT(Assault, _("<placeholder>"), '1 0.5 0', 1);
REGISTER_WAYPOINT(AssaultDefend, _("Defend"), '1 0.5 0', 1);
REGISTER_WAYPOINT(AssaultDestroy, _("Destroy"), '1 0.5 0', 1);
REGISTER_WAYPOINT(AssaultPush, _("Push"), '1 0.5 0', 1);