#include "../client/defs.qh"
#include "nades.qh"
#include "buffs.qh"
- #include "../client/movetypes.qh"
- #include "../server/tturrets/include/turrets_early.qh"
+ #include "../common/movetypes/movetypes.qh"
#include "../client/main.qh"
#include "../csqcmodellib/cl_model.qh"
#elif defined(MENUQC)
#include "../dpdefs/progsdefs.qh"
#include "constants.qh"
#include "../server/constants.qh"
+ #include "../common/turrets/sv_turrets.qh"
#endif
-.float healer_lifetime;
-.float healer_radius;
#ifdef SVQC
-float healer_send(entity to, float sf)
-{
+float healer_send(entity to, int sf)
+{SELFPARAM();
WriteByte(MSG_ENTITY, ENT_CLIENT_HEALING_ORB);
WriteByte(MSG_ENTITY, sf);
#ifdef CSQC
.float ltime;
void healer_draw()
-{
+{SELFPARAM();
float dt = time - self.move_time;
self.move_time = time;
if(dt <= 0)
}
void healer_setup()
-{
+{SELFPARAM();
setmodel(self, "models/ctf/shield.md3");
setorigin(self, self.origin);
-
+
float model_radius = self.maxs.x;
vector size = '1 1 1' * self.healer_radius / 2;
setsize(self,-size,size);
}
void ent_healer()
-{
+{SELFPARAM();
int sf = ReadByte();
if(sf & TNSF_SETUP)
healer_setup();
}
}
-#endif // CSQC
\ No newline at end of file
+#endif // CSQC