MSG_CENTER_NOTIF(ASSAULT_DEFENDING, N_ENABLE, 0, 0, "", CPID_ASSAULT_ROLE, "0 0", _("^BGYou are defending!"), "")
MSG_CENTER_NOTIF(ASSAULT_OBJ_DESTROYED, N_ENABLE, 0, 1, "f1time", CPID_ASSAULT_ROLE, "0 0", _("^BGObjective destroyed in ^F4%s^BG!"), "")
- MSG_CENTER_NOTIF(COUNTDOWN_BEGIN, N_ENABLE, 0, 0, "", CPID_ROUND, "2 0", _("^F4Begin!"), "")
+ MSG_CENTER_NOTIF(COUNTDOWN_BEGIN, N_ENABLE, 0, 0, "", CPID_ROUND, "2 0", _("^BOLDBegin!"), "")
MSG_CENTER_NOTIF(COUNTDOWN_GAMESTART, N_ENABLE, 0, 1, "", CPID_ROUND, "1 f1", _("^BGGame starts in\n^BOLD^COUNT"), "")
MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTART, N_ENABLE, 0, 1, "", CPID_ROUND, "1 f1", _("^BGRound starts in\n^BOLD^COUNT"), "")
MSG_CENTER_NOTIF(COUNTDOWN_ROUNDSTOP, N_ENABLE, 0, 0, "", CPID_ROUND, "2 0", _("^F4Round cannot start"), "")