]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/physics.qc
Merge branch 'master' into Mario/turrets
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / physics.qc
index 8d14f4b4f7843d903954fbe7ca03893478d27ec6..6c0bd616bcfee30c402a41cc118f921946dfe62a 100644 (file)
@@ -553,12 +553,12 @@ bool PlayerJump (void)
        bool doublejump = false;
        float mjumpheight = PHYS_JUMPVELOCITY;
 
-       player_multijump = doublejump;
-       player_jumpheight = mjumpheight;
 #ifdef SVQC
-       if (MUTATOR_CALLHOOK(PlayerJump))
+       if (MUTATOR_CALLHOOK(PlayerJump, doublejump, mjumpheight))
 #elif defined(CSQC)
-       if(PM_multijump_checkjump())
+       player_multijump = doublejump;
+       player_jumpheight = mjumpheight;
+       if (PM_multijump_checkjump())
 #endif
                return true;
 
@@ -1193,7 +1193,7 @@ void PM_check_vortex(void)
 #ifdef SVQC
        // WEAPONTODO
        float xyspeed = vlen(vec2(self.velocity));
-       if (self.weapon == WEP_VORTEX && WEP_CVAR(vortex, charge) && WEP_CVAR(vortex, charge_velocity_rate) && xyspeed > WEP_CVAR(vortex, charge_minspeed))
+       if (self.weapon == WEP_VORTEX.m_id && WEP_CVAR(vortex, charge) && WEP_CVAR(vortex, charge_velocity_rate) && xyspeed > WEP_CVAR(vortex, charge_minspeed))
        {
                // add a maximum of charge_velocity_rate when going fast (f = 1), gradually increasing from minspeed (f = 0) to maxspeed
                xyspeed = min(xyspeed, WEP_CVAR(vortex, charge_maxspeed));
@@ -1885,7 +1885,7 @@ void PM_Main()
                RaceCarPhysics();
 #endif
 
-       else if (self.movetype == MOVETYPE_NOCLIP || self.movetype == MOVETYPE_FLY || self.movetype == MOVETYPE_FLY_WORLDONLY || (BUFFS(self) & BUFF_FLIGHT))
+       else if (self.movetype == MOVETYPE_NOCLIP || self.movetype == MOVETYPE_FLY || self.movetype == MOVETYPE_FLY_WORLDONLY || (BUFFS_STAT(self) & BUFF_FLIGHT.m_itemid))
                PM_fly(maxspeed_mod);
 
        else if (self.waterlevel >= WATERLEVEL_SWIMMING)