PlayerStats_GameReport_DelayMapVote = true;
serverflags |= SERVERFLAG_PLAYERSTATS;
+ if(autocvar_g_playerstats_gamereport_uri != cvar_defstring("g_playerstats_gamereport_uri"))
+ {
+ serverflags |= SERVERFLAG_PLAYERSTATS_CUSTOM;
+ }
PlayerStats_GameReport_AddEvent(PLAYERSTATS_ALIVETIME);
PlayerStats_GameReport_AddEvent(PLAYERSTATS_AVGLATENCY);