// set up player identification
string s = "";
- if((e.crypto_idfp != "") && (CS(e).cvar_cl_allow_uidtracking == 1))
+ if((e.crypto_idfp != "") && (CS_CVAR(e).cvar_cl_allow_uidtracking == 1))
{ s = e.crypto_idfp; }
else if(IS_BOT_CLIENT(e))
{ s = sprintf("bot#%g#%s", skill, e.cleanname); }