}
}
-void PlayerStats_GameReport_AddTeam(float t)
+void PlayerStats_GameReport_AddTeam(int t)
{
if(PS_GR_OUT_DB < 0) { return; }
strfree(p.playerstats_id);
}
-void PlayerStats_GameReport(float finished)
+void PlayerStats_GameReport(bool finished)
{
if(PS_GR_OUT_DB < 0) { return; }