-#ifndef PLAYERSTATS_H
-#define PLAYERSTATS_H
+#pragma once
#ifdef SVQC
//float PS_PM_IN_DB = -1; // playerstats_prematch_in_db // db for info COLLECTED at the beginning of a match
const string PLAYERSTATS_TOTAL = "total-";
const string PLAYERSTATS_SCOREBOARD = "scoreboard-";
+const string PLAYERSTATS_ANTICHEAT = "anticheat-";
const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
void PlayerStats_PlayerDetail_CheckUpdate();
void PlayerStats_PlayerDetail_Handler(entity fh, entity p, float status);
#endif
-#endif